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Easy for students to use. The service is delivered on a mobile phone because it is a device that students are highly familiar with so there is no learning curve. The application on the handset is very simple and menu driven. The devices have been programmed so they cannot be used to make phone calls or send texts so there is no issue about students misusing them.
Extended learning experiences. Many field trips finish when you board the bus home. With OOKL, the learning continues back to the class and home. Students can go on-line and see what they captured, continue doing more research, collaborate with their classmates, produce stories that explain what they learnt on the trip, and present their stories back to the class.
Flexible. OOKL is a platform that will support any subject or enquiry. The key to a good learning experience is that you set a good task that involves the students creatively and to give them time and help in making stories online.
Accessible end product. The real advantage of OOKL is that students work towards creating a multi-media story. And because it's on-line, it's easy for you to access and for students to share with their families too.
Fun! Learning with OOKL is designed to be playful. Teachers have found that tasks that have a 'gaming' feel engage the students more fully.
What people are saying
''They loved their visit... coolest trip ever. We have all been on the
site and some children are working on their stories at school and
at home.''
Teacher visiting Urbis
''They loved their visit... coolest trip ever. We have all been on the
site and some children are working on their stories at school and
at home.''
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